Software Engineer (CG programmer)

Contract type
正社員/Fulltime
Industry
Other IT/Web/Internet/Telecommunications
Company Type
日系企業/Japanese Company
Location
東京都/Tokyo
Salary
3 Million yen〜6 Million yen
Japanese Level
日常会話レベル/Daily Conversational Level
English Level
流暢/Fluent
Other Language Skills
なし(None)

Job Description

You will develop new pipeline tools and applications and extend existing tools using Python, C ++, and the programming languages included with various DCC tools (Maya, Nuke, Houdini, etc.). By developing in-house tools and plug-ins (PPI Tools), we can achieve advanced expressions and work efficiency required for projects that are difficult with existing software alone. 【Job Description】 ・ Design and development of in-house tools ・ Design and development of plug-ins for various DCC tools ・ Shader development (pre-rendering, real-time rendering) ・ Design and development of workflow and pipeline system ・ Design, development and operation of the distributed rendering system ・ Research and verify new technologies and DCC tool functions

Required skills

[Requirements] ・ More than 3 years of practical programming experience ・ Communication ability ・ Motivation to explore new technologies [Welcome requirements] ・ Work experience in CG production ・ Program development experience (eg Python, C, C ++, C #, JAVA, etc.) ・ Knowledge of DCC tools (Maya, Nuke, Houdini, etc.) ・ Experience developing applications using machine learning 【Comments on language skills】 English proficiency is a plus